

Former member of Dyson's adventuring group. Olaf: Proprietor of the Traveler's Inn & Tavern.Magist Freeman: Former member of Dyson's adventuring group and current court magician at Dyson's Keep.Lord Dyson: Lord of the keep and close friend of the Empress Gaelerion-Concord VII.A mid-level fighter known as Lord Dyson, an ally of the Empress who was gifted some land in the past few years, holds rule over this region with his Magist Freeman, the innkeep Olaf, and Matriarch Stapledon of the local Church of the Ancestral Gods - all once a party of adventurers like yourselves. It is a distance from the base of the mountains to the east, in the hilly and forested borderlands on the edge of the empire that the game takes place. To the east and south are lands yet to be fully tamed the south mainly plains and jungle far as anyone knows, and the east is wooded and mountainous. To the west are older elven, dwarven and gnomish nations in various states of stability, though travel to the west is restricted by travel over either mountains or water, and the northern and western coasts of the empire have a healthy sea trade. The keep, as you'll read below, is on the borderlands of a moderately-sized empire comprised largely of humans and elves (plus half-elves). I don't really know how navigation works, but just assume it does. Navigation across distances has historically been guided by magic rather than the stars, though roads are maintained to assist in travel even at night. Most such cults are harmless, if stigmatized by mainstream society, but others are more dangerous. But there are some who believe in stars and join what are known as Star Cults. The world is similar to most other generic fantasy worlds, with elves and gods and magic, but with one notable difference: there are no stars. light, mending, guidance, chill touch, 1st: false life, ray of sickness, detect evil and good, purity food and drink, bless, protection from evil and good Slots 2. Mace, scale mail, shield, priest's pack, light crossbow and 20 bolts, potion of fire resistance. History +2, Insight +5, Medicine +5, Religion +2. Gerald: Human acolyte cleric (death domain) 1.Stella Argnon, Stub Horned Mitocabra Fighter.
